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#1
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Legend of Zelda: Twilight Princess. (I don't remember seeing these pictures before.)
American magazine EGM published a small interview with Eiji Aonuma de Nintendo relating to The Legend of Zelda: Twilight Princess on GameCube, the person in charge reveals some interesting details on the play, certain information are new.
One learns thus that Link will communicate differently with the animals depending on its state, our hero will transform indeed him even into wolf when it passes in called post-apocalyptic dimension Twilight where the Zelda princess seems captive. This form animal will then make it possible Link to communicate with the other animals, to see the things differently, its directions will be indeed multiplied by ten, Link should even be able to speak with its horse. In the Twilight world, our hero will make team with a strange creature called Midna which carries a kind of helmet with a red arm which can indicate to the player the presence of certain elements hidden in the decorations. Midna will thus climb on the back of Link wolf throughout the adventure with dimensions Twilight. One learns thus that Midna will be the only creature which will be able to climb on Link, it will have in several ways to reassemble its bar of life and to change its attacks independently of the actions Link. Concerning the Zelda princess, it could help Link wolf to carry out certain spots in the Twilight world, a co-operation which would be essential to save Hyrule, but we do not know if the player will be able to incarnate the princess directly. The Legend of Zelda: Twilight Princess is held a few years after The Legend Of Zelda: Ocarina Of Time on Nintendo 64, it is thus possible to find certain characters already known like Goron and Zoras. The play will comprise a system of day/night (which will not be in real time) in the real world and Twilight, according to the day or the night, certain elements will appear and influence the gameplay. Indeed, it will be necessary well to choose its hour to find which gameplay corresponds best to the situation, but Eiji Aonuma specifies that the player will not be therefore blocking in the adventure because of this system. Lastly, Eiji Aonuma indicates that this time, the forests will be much darker the night to accentuate the feeling of concern in the player, the lantern of Link will certainly be used to clarify the places to find its way, but it will be always difficult to clearly distinguish the elements from the decoration. The Legend of Zelda: Twilight Princess will leave the next year on GameCube. (Source: EGM) ![]() Last edited by Zodiacboyscorp; 10-07-2005 at 12:50 AM. |
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#2
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I have been avoiding looking at pictures of this game so I don't see any spoilers, but I have seen enough to tell you that these are old.
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#3
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Bummer, I don't remember seeing the bat before.
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#4
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ye old. plus we already have a zelda thread http://forums.e-mpire.com/showthread.php?t=30929
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#5
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Never seen those town pictures, they look hot.
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#6
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old pics
i tihnk they were released when nintendo announced the delay. |
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#7
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Yeah havn't seen the town pics, very hawt.
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#8
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I've seen 'em, too, but perhaps someone around here hasn't run across them, yet.
Have I mentioned lately that I can't wait for this game? There's a lot of games that I really want, but this remains at the top of the list.
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#9
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yeah, those are all from the lastest batch of screenshots that nintendo released right after they announced the delay.
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#10
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Those pictures look nice.
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#11
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They look awsome, but the towns seem to be in some kind of mist or sand storm or something. It looks wierd.
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#12
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maybe old, but I havent seen them.
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#13
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What about these?
NEW? ![]() |
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#14
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Not new. Try again.
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#15
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Well, they sure are a pleasure to look at.
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#16
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Yeah I am trying to block out LOZ stuff until it comes out. I think the release date is like april 1st now. thats bull****
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#17
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Quote:
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#18
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It would be convenient if Nintendo did release TP over the easter holidays though.
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